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Even if you think you've done the time-travel RPG before, you should still definitely play Radiant Historia." 1UP "It's not often that we see a DS RPG with this level of creativity and polish in the story and gameplay departments, and the fantastic music and art only accentuate that. "Historia may not have the panache or cachet of this season's other RPG releases, but behind its humble surface is an engaging role-playing game that deserves a chance."
Hiroshi Konishi (Character Design and Concept Art). Throughout the game, Stocke learns new abilities that can be used in the field in order to solve puzzles and advance the plot. Players control Stocke in a top-down 3D environment, where they can swing his sword to knock enemies back and stun them. However, he would soon discover that there exists another person with a similar book called the Black Chronicle, who is causing trouble in time and thwarts his progress. Stocke then faces a crucial decision that would split history into two timelines, and he must go back and forth between the two to find a path to the "true history". The guardians of the Chronicle, Teo & Lippti, inform him that using this new power he must save the world from its imminent destruction. However, with the White Chronicle he received from Heiss, he is able to go back in time and save his friends.
Stocke is given a mission during this war, and is accompanied by his two newly appointed subordinates, Raynie and Marco, but the mission fails and Stocke nearly dies.
The desertification of the continent continues as Alistel and Granorg wage war for the remaining fertile land.